EHCv2 Docs
  • Welcome!
  • Our Vision and Values
  • Core
    • Design
      • Blueprints
      • Curves
      • Enums
      • HitscanDataAssets
      • PhysicalMaterials
      • Structures
      • VFX
    • Implementation
  • Bonuses
    • Turret
    • Shooting Range
    • Shooting Target
    • Light Manager
    • Music Manager
    • Procedural Aim Down Sights (Lite)
    • Procedural Recoils (Lite)
    • Hitmarker System
  • Demo Level in Depth
    • Overview
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  1. Core

Design

A quick explanation of how and why the EHCv2 Core is designed the way it is.

PreviousOur Vision and ValuesNextBlueprints

Last updated 22 days ago

The EHCv2 Core System is made up of these main folders.

Blueprints

Curves

Enums

HitscanDataAssets

PhysicalMaterials

Structures

VFX

Path
Core Folders